Energy Dampening Armor provides the highest base energy resistance, with Polyalloy Weave Armor second. Most body armor also provide overall energy damage resistance, though Environmental Suits generally do not, in addition to Kinetic and Physical damage resistance. Body armor (but not shields) may also have a hybrid damage resistance modifier, which splits it among two types:, and. Personal Shields and Body Armor may come with one or more damage resistance modifiers, each giving 20% resistance against the damage type indicated by the suffix(es) in the item name:, ,, , and. The modifier on Personal Shields provides an energy damage buff when you take damage.
Some deployable Turrets through the use of Kits can also deal Energy Damage, depending on the turret used.Įnergy Harness Armor boosts outgoing Energy Damage. See the Ground Weapon and Special Ground Weapons pages for details about how each type of weapon functions. Most Ground Weapons deal Energy Damage, and include Pistols, Rifles, and Assault Weapons your damage can be boosted when using these weapons with the personal traits Pistol Training, Rifle Training and Assault Training respectively. Most weapons come with one of these bonuses, while some rarer weapons may contain multiple. There are six primary Energy Damage types, each having a bonus effect, known as a Proc. Lastly, damage can be divided into 16 different attribute modifiers or "elements": Phaser, Disruptor, Plasma, Tetryon, Polaron, Antiproton, Proton, Kinetic, Physical, Cold, Fire, Radiation, Toxic, Electrical, Psionic and FeedbackPulse. Other damage types exist as well for a few specific weapons and abilities, some exclusive to enemies.Environmental damage is a catch-all term for cold, fire, radiation and toxic damage, which can be sustained from natural ambient conditions on a planet, or alien atmospheres, as well as a few special weapons and kit abilities.Physical damage is dealt in ground combat by armed and unarmed melee attacks, and a small handful of other sources.Kinetic damage is dealt by deployed, thrown or self-propellant explosive devices, and also by certain abilities.Energy damage is the common name for the type damage dealt by direct fire ranged energy weapons.In addition to those two categories above, damage can also be placed into these other categories, which overlap with the ones above: The Command, Intel, Temporal Operative and Commando Captain Specialization trees also affect weapon and kit damage in various ways.
#Star trek online damage types mod
The mod on Epic kit frames boosts both Weapon Proficiency and Kit Performance.This damage is boosted by the Kit Performance Expert skill, and the mod on kit frames.It is the ground combat equivalent of Exotic damage in space.